Article 연구/논문 

스피드 러닝 프레임워크 분석 : 일반 게임플레이어와 스피드 러너 간의 비교를 중심으로

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스피드 러닝 프레임워크 분석 : 일반 게임플레이어와 스피드 러너 간의 비교를 중심으로

Framework analysis of Speed-running : Towards a Comparison Between the Normal Gameplayer and Speed Runners


AUTHORS

Araujo Silva Thiago1† , Seung-Keun Song2†† 


† Graduate Student, Department of Visual Contents, Graduate School,  Dongseo University, Busan,  47011  Korea 

†† Associate Professor, Department of Visual Contents, Graduate Student,  Dongseo  University,  Busan,  47011  Korea



Abstract

Speed-run is a gameplay style in what the player tries to finish the game as quickly as possible. The purpose of this study is to observe and analyze the difference between a  normal  player  and  a  speed  runner  in  a  speed  run  to better  understand  their  interaction  with  the  game  and  to extrapolate the applications of the analyzed frameworks to scenarios  that  extent  normal  gameplay.  For  this  purpose, MDA (Mechanic, Dynamic, Aesthetics) and DPE (Experience, Design,  Play)  were  used.  As  a  result,  the  average  player was found to focus on aesthetics or affects while the speed runner focused on mechanics and gameplay.


Keywords :  Experience∣ Framework∣ Gameplay∣ Game Studies∣ Speed-run


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